Load Notes from Text Files

Version 0.2 (8/28/2012)
Script Download

This script allows you to use .txt files as an extension for database noteboxes in hopes that it will help make notebox management much easier. This script only extends Noteboxes meaning you can still use the database Noteboxes normally if you want. Database objects can even share the same .txt files if desired.

From what I heard, there is already an existing script that does what this script does. However, I couldn’t find it so I wanted to see if I could make it myself with certain ideal options for developers. It turned out pretty simple.

Ironically, this script utilizes notetags.

Changelog

  • v0.2
    • Efficiency update. (8/28/2012)
  • v0.1
    • Testing release. (8/26/2012)

Notetags

Note: Some tags are given shorter tags for typing convenience. You only need to use one <tag> from a given group for a notebox. Use common sense.

The following Notetags are for Actors, Classes, Skills, Items, Weapons, Armors, Enemies, States, and Tilesets:

<txtnote: filename>
<txtnote: filename, path>

This tag will append the contents of a .txt file to the database object’s Notebox where filename is a .txt file name without an extension. The default directory that is searched is defined in the customization module. You can use this tag as many times as you like in the same Notebox with different .txt files. The same .txt file can be used for multiple database objects. path is the directory path starting from the project’s root folder and is optional in the tag.

DO NOT USE THIS TAG WITHIN A LOADED .txt FILE!

Map noteboxes are not supported.

Compatibility

This script aliases several default VXA methods.

  • DataManager#load_normal_database
  • DataManager#load_battle_test_database
There are no default method overwrites.

Requests for compatibility with other scripts are welcome.

Terms and Conditions

Please do not repost this script elsewhere without permission.

Free for non-commercial and commercial use.

Newest versions of this script can be found at https://mrbubblewand.wordpress.com/

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6 Responses to Load Notes from Text Files

  1. Pingback: RGSS3: Load Notes from Text Files « Bubble Blog

  2. estriole says:

    any way to expand it to recognize comment too (some scripter made comment as tags for their script since some part of the editor don’t have notebox field such as event/troops).
    it would be neat if we could link the comment tag to txt too. just a suggestion though. thx in advance

  3. estriole says:

    or script call box? 😀

  4. Anonymous says:

    how is it ironic that it uses notetags

  5. Rodjie says:

    Works fine but the content of the note does not work. maybe you can help me?

  6. bmaster91 says:

    Could you give an example for the path finding?
    No matter what I do, I can’t get it to work 😦
    And I’d like to have actor, class and so on txtnotes in different folders.

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