Version 1.0 (7/13/2012)
Instant death attacks are a staple in the repertoire of skills featured in the SMT series of games by Atlus. Combined with the rule that it is game over when the main character dies, players can lose a battle instantly they are not wary of these types of skills.
This script provides a protection against instant death attacks by implementing the effect of the “Homunculus” item. Homunculus items prevent the effects of successful instant death attacks by simply being in the party’s inventory. This effect is limited to Actors.
- Initial release. (7/13/2012)
Note: Some tags are given shorter tags for typing convenience. You only need to use one <tag> from a given group for a notebox.
The following Notetags are for Actors only:
This tag assigns to an actor a “homunculus item” where id is an item ID number from the database. Homunculus items protect the actor from instant death effects (i.e. attempts to directly apply State ID 1, “Death”). This will not affect damaging attacks that would cause death. When a homunculus item successfully protects the actor, one unit of the item is removed from the party’s inventory. Each actor can have a different homunculus item or even share the same one. This effect will only work if there is at least one homunculus item for the actor in the party’s inventory.
This script aliases the following default VXA methods:
There are no default method overwrites.
Requests for compatibility with other scripts are welcome.
Terms and Conditions
Please do not repost this script elsewhere without permission.
Free for non-commercial use. For commercial use, contact me first.
Newest versions of this script can be found at https://mrbubblewand.wordpress.com/