RGSS3: Reader Functions for Features/Effects

There’s not much for me to say about this to non-scripters other than that this script will be supplementary to future scripts I plan on creating.

Continue to the Reader Functions for Features/Effects page.

The following scripts have been updated:

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RGSS3: New and Updated Generic Gauge Patches

Most of the KMS Generic Gauge patches have been updated for the latest Generic Gauge update. There’s also a couple new ones. A reminder that I’m still open to making Generic Gauge patches.

Continue to the KMS Generic Gauge Compatibility Patches page.

The following scripts have been updated:

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Site News: All RGSS3 Scripts Now on Dropbox

Adieu, Pastebin. It was nice while it lasted, but all it takes is one screw up to move on.

All my RGSS3 script links should now all be properly updated. What this hopefully means for you guys is faster and more reliable downloads with no “double paste” errors in the scripts. For some reason, Pastebin has been awfully slow recently.

If there are any broken or incorrect links, please let me know.

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Site News: Pastebin Double Pastes

Pastebin seems to have screwed up my scripts and is now producing double of what the script actually is when viewing the raw paste. The scripts look fine on my end. Unfortunately, there’s no indication on when this will be fixed.

If the scripts aren’t restored by tomorrow, I will begin migrating to Dropbox. Until then, if you get System Stack errors due to doubled scripts, it’s because of Pastebin, not me. 😛

I’ve also set up a Contact page in case anyone wants to contact me directly/privately.

The following scripts have been updated:

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RGSS3: FF5 “Mix” (ちょうごう)

This script is based off the Mix skill from FF5 (or for the younger generation, Rikku’s Mix skill from FF10) where you can select two items in your inventory to create a new and possibly unique effect. I’ve wanted to make this for a very long time, but never had the time or skill to properly make it. It’s not perfect, of course, but I’m pretty satisfied with how it turned out.

Please report script incompatibilities to me as they are likely with this type of script. There are no default method overwrites in this script, but incompatibilities are still likely and expected.

Continue to the FF5 “Mix” page.

The following scripts have been updated:

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