RGSS3: Auto-Life Effect (リレイズ)

The title of this script is mostly self-explanatory. Be forewarned that my coding attempt at this is not nearly perfect. Due to when and how auto-life effects trigger, they may potentially produce “awkward” behavior in regards to battle messages and overall flow. If you experience this, please let me know. There are no default method overwrites so while compatibility with other scripts may be high, strange interaction between other scripts which also modify Scene_Battle methods may occur.

Continue to the Auto-Life Effects page.

The Blocking script has also been updated to v1.1.

Edit: Auto-Life Effects has been updated to v1.1 v1.2 to fix something I forgot to revert during the debugging process.

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