Click the animation to download the animation sheet. The gif may not represent the actual frame speed in-game depending on your browser.
This is a full-screen animation. It is recommended to use the “Screen” positioning option and to increase the size of this animation by around 300% in the Animations editor in your project’s Database.
You can probably guess where this spell is inspired from.
I will eventually make a small guide about how to properly set up full-screen animations in your Database, but I think most of you guys already know how to do that.
A typical style rule that I go by is to not let animations get cut off at the edges (which is why I’m remaking any old animations in which this happens). However, this is my first full-screen animation, and the intention is to make the animation large enough to hide the hard edges off the screen. Let me know what you guys think about full-screen animations. I would like to make more in the future, but I want to make sure this style isn’t troublesome for users.