RGSS2: Battle Turn Count Window



A simple script that creates a small window which displays the current turn in battle.

This script was made for keeping better track of the turn number for projects in development. Not very flashy for final products.

Believe it or not, this script is not a translation of someone else’s work. It is my first original script made with what I know about RGSS2. I specifically made this for myself to be used with the Tankentai ATB. The ATB uses different turn calculations and it’s hard to know what turn it is. This helps with that.

Compatibility & Installation
Made compatible with the RPG Tankentai SBS and ATB. Place this script below those battle system scripts if you’re using them. I did not make this specifically compatible with any other battle system.

Aliases a number of methods in Scene_Battle, but no methods are overwritten.

Mithran, who I stole unless defined?(::N02) from.

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6 Responses to RGSS2: Battle Turn Count Window

  1. Really cool. This inspired me to make my own scripts now. But of course I’ve been studding RGSS2 for awhile now, but I can’t go diving into the pool with a hard head.

    But I wanna say congratulations on you’re non-translated script.

  2. deggy888 says:

    would it be possible to make the box/text smaller than the normal text? If its too much trouble don’t worry about it 😛

    • Mr. Bubble says:

      That isn’t hard to do, but there may be issue with the smaller size of the window and text. You see, if a window is too small, the text can get cut off so you need to find a balance

  3. deggy888 says:

    thats fine, as long as i decrease the window size and the text inside of that window, should be good right? 😛 I just want to get rid of any clutter on the screen but the turn count is so helpful for testing states in the ATB that its worth the extra clutter. Hopefully I can minimize it by reducing the size of this turn window.

  4. Mudducky says:

    Congratulations on your script Mr Bubble! 🙂

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