Click the animation to download the animation sheet. The gif does not represent the actual frame speed in-game.
Oh wow, that magic effect one is really pretty. Is that particle illusion?
Yep, it’s Particle Illusion. I’ve been learning how to use it so I can create some more advanced animations.
Right now I’m doing simple adjustments to pre-made emitters to fit the RPG Maker format. I’m learning how things work as I go. 🙂
For some reason when trying to use this in VX, the animation sheet for magic_01 doesn’t appear correctly/aligned during the animation editor. Perhaps I did something wrong when downloading it?
Not your fault deggy.
I’ve updated the link when you click for Magic_01. Let me know if there are any other problems.
I love your work, I did however want to point out that on your Earth_001 spritesheet, your effects are clipped on your 11, 12th and 15-20th frames. The left side of your flare/eruption is clipped by the previous frame.
Also that black background is killer to remove even with a selection tolerance of 1-5 and Anti Aliasing on!
I’ve been aware of the clipping for a long time. The problem is that I do not have the original Earth_001 project saved. It’s a very early newbie mistake I made.
Hello mr. Bubble!
These animations look really fantastic…
But I’m afraid that some of the frames in te magic_001 are clipped. Is there any way to fix this?
I will need to remake the animations, but I’m having some difficulty with that due to me forgetting to save the projects for these.
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An RPG Maker and mobile games graphics blog run by Mr. Bubble.