I realized quite some time ago — even before I made this blog — that there are unscrupulous people who will take notice of what I do whether I like it or not. Over the past year, I’ve seen old, outdated screenshots from my project pop up in a couple forums asking, “Where do I get such-and-such thing from this screenshot?” This hasn’t happened to just me, of course. I’ve seen it happen with a number of other people’s screenshots.
That’s pretty much the risk you take when showing your project images. Obviously, if I didn’t want the attention, I would simply not make any videos or not show any screenshots from my personal project. But it’s not uncommon to provide screenshots for critique. It’s always good to get early feedback for your game.
But when I see the window skin I’ve been using ripped from my project’s screenshots, it tells me that I need to be careful with what I put out in the future.
I also occasionally get asked about the scripts I use. My answer is the same to everyone. All the scripts I use in my project are publicly released scripts. However, I do (heavily) modify these public scripts to my own preferences (relocating drawn items in windows, etc) which anyone can do. Technically, B.U.B.S. is a private configuration, but it is done purely within Enu’s Sideview script, a public script. Anyone could make their own battler configuration if they wanted.
The reality is that this is the internet. Stuff like image ripping will happen anyway. I cannot stop it, but I will definitely be more selective when it comes to releasing information or images from my project.












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